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Third Spoiler: A little ghost visits me on Halloween! (N° 237)... and more. (Pixiv Fanbox)

Content

- If you are TIER 2 or MORE and you do not have my link of Mega send me a message and I will send it to you! -

Highlights of the post include:

- Description of general activity of project N°237.

- New video spoiler! (3:14 min) + links of "wips", "tier 2" and "images".

- Summary of activities.

- Model: Paimon v0.44.

- Summary of updates.

- Description:

New progress where I show the second half of the animation with all the progress until today, covering the "loop 2", "climax", "post climax" and ending parts.

There are still things to do, like improving the introduction (the first minute), animation of arms, hands and fingers, final details and improving the environment a bit more (secondary models walking around, cars, etc.) before continuing with the visual effects, voice and sound compilation and final editing.

- Here the new wip N°2:

- Here you will find all the wips of the project so far:

N°2: Mega (NEW!)

N°1.1: Mega

N°1 (old): Mega

"Cut scene, early version": Mega

...

- Link "TIER 2" of wips folder: Mega

- Link, "Preview of scenes" (images): Mega

- Summary of all activity:

Animation:

- In the process of planning and creating a new script/animation: complete!

. In process of the "Details Animation" stage: 80%

--- [ Progress stage & remaining percentage] ---

- Planning | Animation - [ Details and effects ] - Editing and rendering

Planning | Animation: Complete!

- Total animation: 9650 frames - 5:21 min.

Details and effects: in progress...

- Total animation: 80%

Model: Paimon v0.44.

Description:

I made new changes and improvements to the model, below is a brief summary.

"Paimon v0.44": Post model

- The correct texture was loaded into the eyebrows

- Improvements were made to how the eyes work, now the white texture of the eye sockets no longer bleeds through:

+ The shape of the eye sockets was modified.

+ The eye bones were slightly repositioned.

- Bone twits were added to the arms and forearms.

- Hair physics were made

+ Bones were added for each strip of hair.

+ Weighting was made on each hair bone.

+ The first configuration of bodies and joints for the hair physics was made.

- Bugs were found in the mesh, the model has several cuts in different parts of the body.

+ A cut in the neck area was fixed.

- A blush texture from another model was added.

+ added new morphs:

+ + blush

+ + heart

+ + heart size

+ - eye size

- Reduced model scale.

- Obtained version 1.0 of the model.

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