Ninth Spoiler: "Giving love to my little Mimiku! while she sleeps" (N°113)... and more. (Pixiv Fanbox)
Content
- This post has videos spoiler and you will find it in the link of MEGA! -
- If you are TIER 2 or MORE and you do not have my link of Mega send me a message and I will send it to you! -
Highlights of the post include:
- Description of general activity of project N°113.
- New video spoiler! (2:01 min + sound) + links of "wips", "tier 2" and "images".
- Summary of activities + new references images.
- "Babysitting of twin princesses with my sisters", new pose.
- "Tier 3: Censored versions of videos", progress report.
- "Mmd update + interaction improvement", info.
- Description:
New project update and with some setbacks in between, but here again.
I started working on this new progress that covers the beginning of this third pose called "The bridge", where "Gumi" will lift "Mimiku" while she is still "sleeping". The whole sequence of this pose will consist of two main "loops", a "climax", a "post climax" and concludes with the end of "scene 2" which is also the end of this first part of the total project with the appearance of a third character.
The new "wip N°9" each character starts with an individual interaction as a small introduction, after what happened in "wip N°8", and continues with the first main "loop" where "Gumi" lifts "Mimiku" in a medium term.
When I started the animation of the first main loop I didn't expect that I would have some difficulty when it came to planning the steps and rules that I couldn't skip, like how to get a good animation and "vary" it between the 3 axes (x, y & z) of rotation of the upper body and central bones of both models, take into account the interaction with the bed at all times, take into account that "Mimiku" was going to have limits between the neck/head and the torso when she was raised, limits where "Gumi" couldn't raise "Mimiku" too much since she was out of the stretching range of her arms and stops with "Mimiku's" legs that would pass underneath... All this and some other things combining it in a synchronized and dynamic animation between the models.
The next thing I have in mind for the next progress are two main:
- Improve the end of "wip N°8" (after the climax, where "Gumi" will get rid of "Mimiku's" grip) and make a small connection connecting to "wip N°9" in a better way.
- Continue with the animation and cover at least the second main "loop" (when Gumi raises Mimiku even more) and try to cover at least the climax.
Finally, a few days ago before finishing the new wip I found a way to improve and reduce my manipulation times of the different tools that mmd has, but I decided to wait until after making a post to be able to do some tests and make sure that I won't run into problems since I have to update the program to a new version (below in the post I'll go into more detail about this).
- Here the new wip: N°9:
- Here you will find all the wips of the project so far:
N°9 (+ sound): Mega (NEW!)
...
N°8 (+ sound): Mega
N°7 (+ sound): Mega
N°6 (+ sound): Mega
N°5 (+ sound): Mega
N°4 (v1.1 + sound): Mega
N°3 (+ sound): Mega
N°2 (+ sound): Mega
N°1: Mega
...
- Link of wips folder - (Tier 2): Mega
- Link, Preview of scenes - (images): Mega (Updated!)
- Summary of all activity:
Animation:
. In the process of planning and creating a new script/animation:
+ Several frames of poses and references were made.
+ New animation fragment completed in temporary file "scene x3", frame "0" to "1900".
. The total animation so far is: 30685 frames - 17:03 min.
Models:
"Gumi": 3.1 to 3.2
- New morphs added:
+ pov mode
+ - Goggles
+ - HS
- Some materials were split.
Video editing of "wip N°9":
Preview Scenes (Images): "Giving love to my little Mimiku! while she sleeps
- Some images were renamed.
- New references images:
+ 10-scene 3 pose 2, post climax
+ 10-scene 3 pose 2.1, pre loop A
+ 10-scene 3 pose 2.1, pre loop B
+ 10-scene 3 pose 3b
+ 11-scene 3 pose 3b, climax
+ 12-scene 3.1 pose 3b, Cell 1
+ 12-scene 3.1 pose 3b, Cell 2
+ 12-scene 3.1 pose 3b, Cell 3
+ cell looking 1 2b
+ cell looking 1
+ cell looking 2a
+ cell looking 3
You will also find these images in my folder "1- Preview Scenes (Images)" in my link of
--- [ Progress stage & remaining percentage] ---
- [ Planning | Animation ] - Details and effects - Editing and rendering
Planning | Animation:
- Scene intro: 100% (4700 frames - 2:36 min.)
- Scene 1: 100% (14985 frames - 8:19 min.)
- Scene 2: 80% (8675 frames - 4:49 min.)
+ Scene x3: 1900 frames - 1:03 min.
+ Scene End: 0%
- Total animation: 30685 frames - 17:02 min.
PD: The wip title is "(NEW!) Giving love to my little Mimiku while she sleeps 9 (+ sound)".
"Babysitting of twin princesses with my sisters"
- Description:
I made a new pose that may be part of the final video, one that all the models participate in at once.
- Summary of all activity:
Animation:
. In the process of planning and creating a new script/animation:
+ A frame was made of a new pose.
Preview Scenes (Images): "Babysitting of twin princesses with my sisters
- New references images:
+ scene 6 pose 1 A
+ scene 6 pose 1 B
+ scene 6 pose 1 C
You will also find these images in my folder "1- Preview Scenes (Images)" in my link of
"Tier 3: Censored versions of videos"
- Description:
One of the guidelines I'm following to the letter is to censor every video or image I show on the fanbox platform, so I decided to make a censored version of all my completed project videos so far.
I have two methods of censorship:
- Through a visual effect from mmd (the most effective and fastest method).
- Doing it manually through my video editor (doing it manually, slow and time-consuming method if I want to do it accurately).
I'm currently using the visual effect method, but there are some old complete projects that I no longer have the animation files for, in these cases I use the manual method.
List of videos:
- Touhou Helping The Gardener!: (40%)
- Free Day! with my two little princesses! -
- Full Futa! Ten (Scene1) -
- Futa Time! Alice and Konko The Pet -
- Futa Time! Funny Bathroom -
- Futa Time! Nocturnal love -
- Futa Time! Rika x Konko -
- Maran in loop -
- Maran in trouble! Alma The Breeder -
- Maran in trouble! Alma The Demon -
- Mimiku in trouble! A Lustful Nightmare (v1.1) -
- Sex & Android -
- Sweaty Sex with The Jougasakis Sisters: (ready!)
- The Work Of A Maid -
- Girl In Two Big Futas! -
- Mimiku in trouble! Cell-ko The Invader -
- Poke Girls! Gardevoir and Jessie -
Finally, the idea is to do it little by little so that it eventually has its folder.
Video editing progress:
- Touhou Helping The Gardener!: (40%)
"Mmd update + interaction improvement"
- Description:
While I was working on the new animation, I decided to look for a way to add keyboard shortcuts to mmd and reduce the use of the mouse, which can be slow when doing extensive animation or animation with a lot of detail.
I found that there were several plugins that were adapted to the latest version of mmd (I used v.9.31 until this post was made) and I started to try them out and see which ones worked for me. I chose one of them that adds keyboard shortcuts. Mmd already has some by default but they are few.
- New keyboard shortcuts by MMAccel:
"3": register morph (other).
"2": register morph (mouth).
"1": register morph (eyes).
"|": register morph (brow).
"ctrl + space": register bone.
"ctrl + shift + c": copy position (from mmd).
"ctrl + shift + v": set reverse position on opposite bone (from mmd).
"shift + c": marquee selection mode.
"ctrl + r": reset bone to default position and rotation.
"s": select unregistered bones (only if they have been moved/rotated before).
"e": paste interpolation curve (copied previously).
"q": select previous bone.
"w": select next bone.
With these new shortcuts I should be able to improve timing in almost all my animation methods, although I have to get used to it after years of animating in vanilla and check that everything works well when I change the version.